#include "algebra3.h"
#include "global.h"

class Ball {

public:
	Ball(int ID, vec2 location, vec2 velocity);
	vec2 getLocation();
	vec2 getSpeed();
	double getID();
	double velocity();
	void changeLocation(double x, double y);
	void changeVelocity(double Vx, double Vy);
	void draw(double radius);

private:

	int id;
	vec2 loc;
	vec2 speed;

};